I got into all this OLPC, Sugar, HFOSS stuff because I'm a game professor at RIT and I wanted my students to make educational games for the platform. So yesterday I spent a day introducing the various OLPC dev teams (almost all of whom are doing something related to Sugar games) to two great resources in the field that we're lucky to have in town; the International Center for the History of Electronic Games (ICHEG) at the Strong National Museum of Play and Second Avenue Software.
ICHEG has a collection of over 10,000 items related to electronic games and is continuing to build that research archive and design a 5,000 square foot exhibit on them slated to open November 20th. It's been my pleasure to consult with them on those efforts, first as a member of their comprehensive advisory board and now as a visiting scholar there for the next two years. The students were awe-struck by the museum in general and particularly their holdings of everything from a working replica of Ralph Baer's brown box, over 150 arcade games (many of which were part of Videotopia, which they acquired) and walls of shelves of software 3 boxes deep. Thanks to JP for touring us around!
After a quick lunch in the museum food court we headed out to Second Avenue software, where we had an informal and deeply informative presentation from Tory and Mike on their process and will be applying what we learned to our current and future development efforts. Thanks to them both as well